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AI Insights · Timothy · July 2024

Top 5 Hypercasual Games on iOS in Finland Q2 2024

Discover the performance trends of the top 5 hypercasual games on iOS in Finland during the second quarter of 2024, featuring revenue, downloads, and active users data.

Top 5 Hypercasual Games on iOS in Finland Q2 2024

During the second quarter of 2024, the top 5 hypercasual games on iOS in Finland demonstrated varied performance trends in terms of revenue, downloads, and weekly active users. The data, sourced from Sensor Tower, provides insights into the market dynamics of these popular games.

Screw Jam from Rollic Games showed a notable increase in revenue, starting at approximately $608 in early April and peaking at around $1K by the end of June. Downloads fluctuated, beginning at 366 and reaching a low of 170 in mid-May before climbing back to 352 by late June. Weekly active users saw consistent growth, starting at 504 and rising to 849 over the quarter.

Piano - Play Keyboards & Music by MWM experienced a decline in revenue, starting at $338 and dropping to $273 by the end of June. Downloads also saw variability, with a high of 245 in early May and a low of 60 at the start of April. Weekly active users peaked at 255 in early May but decreased to 166 by the end of June.

Equestrian the Game from Kavalri Games had a mixed performance in revenue, starting at $178, peaking at $424 in early June, and ending the quarter at $294. Downloads were relatively stable, fluctuating between 51 and 109. Weekly active users remained fairly constant, starting at 1.1K and ending at 917.

EVA AI Chat & Clever Chatbot by Novi Limited demonstrated significant growth in revenue, starting at $96 in early April and peaking at $682 in mid-June before settling at $413 by the end of the quarter. Downloads were minimal at the beginning but increased to 88 by the end of May, with a slight dip to 35 in late June. Weekly active users saw a gradual increase from 68 in late May to 92 by mid-June, ending at 73.

Wood Nuts: Screw Puzzle from Dino Global Studio had a significant spike in revenue, starting at $27 and reaching $418 by late April, before stabilizing around $246 in late June. Downloads surged from 55 in early April to 1.7K by late April and maintained a consistent level around 400-500 towards the end of the quarter. Weekly active users displayed strong growth, starting at 451 and peaking at 2.4K in mid-June, ending the quarter at 2.3K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024